Thursday, June 25, 2009

Cabela's Big Game Hunter

Hunters have always loved the best-selling Big Game Hunter series. Now Cabela's delivers the most compelling hunting game ever offered for the first time on PlayStation 2. Twenty-four different North American big game animals to hunt. Play Career Hunt or jump right into the action with Quick Hunt for immediate satisfaction. Realistic 3D animal models reflect a variety of ages, genders, and sizes. You will be mesmerized by the detail and expansive landscapes in 32 different locations that accurately reflect the natural environments from Montana to west Texas. Your hunting experience will be complete as you choose from a wide selection of today's best-selling firearms, bows, scents, clothes, stands, blinds, plus ATVs, boats and a truck. ESRB Rated T for Teen
Customer Review: Brandon's Big Game Hunter Review
I bought this game for my son for Christmas, and he loves it. It is not too violent, but seems to satisfy his taste for "real" game hunting. I would recommend this video game to others.
Customer Review: Bring on the next animal!
I love reading all of the poor reviews by the nose up in the air activists and new century gamers who don't have a clue as to what a hunting game should be. First off this game succeeded where the other Big Game Hunter games failed. It brought adventure back into hunting without being to ridiculous like the over zealous Dangerous Hunts 2 which was almost impossible to finish due to it's extremely hard game play. It also avoided the whole (animals charging out of the wilderness aspect) such as the case was with Cabela's Alaskan Adventure. This game was first and foremost a beautiful game to look at. The graphics were more than acceptable and even an improvement over many of Cabela's previous titles. People sometimes forget that this is an older system and one that was a dramatic improvement over PS1. They may not be (PS3 Graphics) but they're not bad at all for PS2. The CAREER HUNT game play was really a whole lot of fun with doing such things as sneaking up on animals and taking that long distance shot, to fighting the (main character) animals which are waiting for you at the end of each region. You meet guides and various people along the way who actually have personalities and provide you with information and/or ask favors. There are also MINI-GAMES along the way in which you get a chance to shoot birds and small animals for prizes. You also get to interact with your environment a little such as using buttons to climb walls and cross logs while unlocking various weapons and items along the way. Some of the main animals are easy to kill while others are extremely hard to kill and although the amount of bullets some of these animals can take may be unrealistic, it certainly does make for a much more interesting and adventurous game. The instant hunts are a welcome change as far as I'm concerned do to the fact that they provide you with all the equipment you need right off the bat and the objectives actually vary from hunt to hunt. The coolest thing in the world is when you take that first shot and actually see the bullet penetrating the air around it nailing the target form various camera angles. The Hunter-Sense is a much better way to view the animals rather than the red dots from the previous installments of this game. Overall if you are actually in the mood for a fun game that isn't to hard or to easy and gives you a chance to hunt several different kinds of animals including Wild Boars, African Kudus, Cougars, Jackals, and even deadly cats such as Panthers and Lions as well as traveling to various locations around the globe, than this game should become part of your collection. I own every one of the Cabela's games and this is by far one of my favorites. P.S. to the Animal Activists.....it's a f__king computer program!! It's not real!! Save a tree, hug a seal, but please above all else: Shut the ____ up!


I'm thinking about bringing Dance Dance Revolution into my Intermediate classroom.

Dance Dance Revolution (DDR) is a video game by Konami that was released in the arcades of Japan in 1998 and is now available across several home entertainment systems, including Playstation, Wii, and Xbox.

Players stand on a dance platform with arrows pointing up, down, left, and right. By listening to the music and watching a computer screen, players need to tap the corresponding arrows on the beat.

There are different levels of difficulty, so game play can range from simple to challenging. On the Nintendo Wii, Dance Dance Revolution Hottest Party includes the use of the wii remote. Up to 4 players have to move both their hands and feet to the beat.

Overall, DDR is a high-interest, low-skill activity that appeals to the video-game generation, and as a teacher who continually looks for innovative ways to achieve curriculum expectations through technology, DDR is in my sights.

In April 2007, the NY Times reported on how some Physical Education classes are using Dance Dance Revolution to get Grade 7 students moving.

* A projected 1,500 schools in West Virgina are expected to be using the game by the end of the decade.

* "At least 10 states" in the US are using DDR as a "regular part of their physical education curriculum" to fight obesity.

* DDR appeals to school boards and educators as a non-competitive form of movement (compared to traditional sports.)

You could use DDR as an extra-curriculuar club, to meet daily physical activity (DPA) requirements, or as part of a phys-ed program.

* Most students will be watching the screen and practicing moving to the beat while they wait for their turn on the mats.

* Depending on how much you're willing to spend, you could have up to 4 people actually playing on the videogame system.

* You can set the difficulty level for each player independently, which means that an expert and a beginner could be playing at the same time.

If you're ready to start a classroom blog, we're here to help at http://blog.classroomteacher.ca where you'll find this information and more detailed information about how to use Dance Dance Revolution in the classroom.

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